From time to time Orbital Drops will fall into the map from the Atlas corporation. Unbeknownst to the group, Atlas has already created clones of Oz, all kept hidden under the Trident facility.

The number of zombies in a round depends on the amount of players in a match. Since Oz was killed, he was replaced by Lennox. Much like the earlier boxes, the 3D Printer appears in several locations, but only one is active at a time.

While many of the classic mode’s familiar elements get new names, basic strategies, design concepts, even easter eggs remain the same. The level the weapon is can be seen in the weapon name. This is the map, as seen on Outbreak’s load screen: Exo Zombies changes things up by introducing an assortment of “special” zombies in addition to the standard shamblers. The randomized 3D Printer has five locations, but only one is active at a time.

New features include an objective round where players have to rescue civilians and lead them to extraction, toxic zones that can contaminate players during certain rounds, and new zombie types such as the Goliath Exo Zombie. A downed player will slowly lose Exo Upgrades until they are revived by a teammate . The group decides to sink the carrier to the bottom of the ocean, in order to prevent the infection from spreading.

Players begin with an Atlas 45 and four Frag Grenades. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY.

When playing alone, the player will be downed if Exo Medic is active or simply dies, ending the game. Finally, grenades get a new life in Outbreak thanks to some under-the-hood changes to the way they work.

A varying amount of Credits can also be withdrawn from malfunctioning Credit dispensers around the map. The game initially stars four playable characters: Oz, Lilith Swann, Jim Decker, and Kahn. Hellhounds return from previous games, appearing in rounds of their own just like the infected zombies. The amount of credits earned depends on a small number of factors. It first appeared on the map Riot in Exo Survival as a bonus round, but not as an actual standalone game mode. Having finished all of Oz's challenges, the group finally confronts him and discovers he has mutated into a monstrous figure. All of which means there’s a lot to learn! Lastly, power-ups return in Outbreak, and they work much like they have in the past.

For more information, scroll down to the Game Mechanics section. Follow the red glowing power cables to find the power station attached to the Exo Suits station.

Full Reload is the same as Max Ammo. Exo Upgrades function very similarly to Perk-a-Colas from Treyarch's Zombies mode. For 2,500 credits, the player can upgrade their current weapon to a higher level, up to level 20 (completing the map's easter egg allows one more upgrade to level 25). Another Exo Suit must be obtained again, along with more upgrades. Note: An Exo Suit is not needed to purchase the Exo Medic upgrade when playing solo on local play.

Category:Call of Duty: Advanced Warfare Exo Zombies Maps - The Call of Duty Wiki - Infinite Warfare, Modern Warfare Remastered, and more! The Exo Medic upgrade will also automatically revive a player if they are playing solo on local play. Power-Ups (not an official name) are rotating icons that are randomly dropped by defeated zombies and zombie dogs. First is a new unlockable song.

1-4 players (online) or 1-2 players (local play) must survive countless rounds against zombie hordes. Elements like perks and the Mystery Box are back, they’re just a little different. They provide the players with more freedom in movement, as well as more dangerous zombies. The most common way occurs when a player picks up a Full Reload power-up that was dropped by a defeated zombie. "Exo Zombies" Call of Duty Advanced Warfare Outbreak Gameplay (Havoc DLC), Exo Zombies INFECTION Rounds 1-33 Full Gameplay!

Easter eggs are a hallmark of Call of Duty’s Zombies mode, and Outbreak doesn’t disappoint. The weapon designs will rotate randomly on the 3D Printer's display. This effect lasts for 30 seconds.

Players will receive twice the credits when injuring are killing zombies. These rounds do not appear at set intervals, making it tough to prepare for them. Enemies also drop power-ups similar to those in the original Zombies. Kill a Zombie with an upgraded weapon or explosive. There’s also a 3D Printer — Exo Zombies’ twist on the Mystery Box of previous games — that, when used, spits out a random weapon. Before some utilities can be used in an Exo Zombies map, a power station must first be enabled. Weapon upgrades work a lot differently. A mark (Mk) will be added to the gun each time its level increases.

There’s an excellent 11-part guide to solving it right here at CallofDutyZombies.com. You can build up a big group of zombies behind you and wipe a large chunk of them out with just one well-placed grenade toss. Zombies drop them occasionally (and Hellhound rounds always end with one appearing), and they can be collected for a variety of benefits. Exo Zombies is similar in style to the traditional Zombies mode. Use credits to open doors to new areas of the map, purchase weapons and ammunition at weapon stations, purchase weapons from the 3D Printer, upgrade weapons, and purchase Exo Upgrades. See the table below for more info. Ammunition for all players will be instantly refilled. Two new utilities (both of which are key to the main easter egg), the Grenade Disposal Machine and the Weapon Disposal Machine along with a new Exo Upgrade, Exo Stockpile are introduced. Exo Suits are also present for both players and zombies. Call of Duty: Advanced Warfare envisions the powerful battlegrounds of the future, where both technology and tactic have evolved to usher in a new era of combat for the franchise. Thrown explosives now scale in damage as you get to later waves, so they’re always effective. However, instead of killing the rioters, the Manticore bomb reanimates them as zombies. There’s a handful of power stations around the map that you need to interact with, and turning one on activates any powered machines in the vicinity.

Exo Launcher projectiles regenerate one per round. Players in Last Stand can only use an Atlas 45 and crawl around on the ground for up to 30 seconds.



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